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ClassesSorcerer

Sorcerer

Damage

Magic damage with a grimoire: fire to punish and ice to slow and freeze.

Main weapon
Grimoire
Abilities
12 active · 10 passive · 13 stigma
Stigmas from
Lv. 22
Daevanion boards
6 boards

Summary

The Sorcerer alternates fire and ice with a grimoire. Flame Break, Flame Arrow and Flame Burst burn; Frost Chain slows, Freeze and Cold Wind freeze, and Hellflame and Freeze Explosion close the rotation. Passives follow each school (Fire Brand, Flame Robe, Frost Robe) and stigmas add control and bursts: Ice Storm, Curse: Tree and Delayed Explosion.

PvE build

Class kit

The full Sorcerer kit exactly as the game client publishes it: 12 active, 10 passive and 13 stigma skills. These are real in-game levels and effects, not player averages.

Key skills

The 12 active skills the class learns, with their unlock level.

  • FirestormLv. 1
  • Flame ArrowLv. 1
  • Ice ChainLv. 1
  • Bittercold WindLv. 3
  • BlazeLv. 4
  • Flame ScattershotLv. 5
  • FrostLv. 7
  • Winter's ShacklesLv. 8
  • Frost BurstLv. 10
  • Wish of ConcentrationLv. 12
  • HellfireLv. 14
  • DefianceLv. 16

Stigmas by level

The class's 13 stigmas and the level they unlock at.

  • Arctic ArmorLv. 22
  • Assault BombardmentLv. 22
  • Cold StormLv. 22
  • Curse: TreeLv. 22
  • Delayed ExplosionLv. 22
  • Divine BurstLv. 22
  • Element EnhancementLv. 22
  • Fire WallLv. 22
  • Glacial SmiteLv. 22
  • HibernationLv. 22
  • Lumiel's SpaceLv. 22
  • Soul FreezeLv. 22
  • Steel BarrierLv. 22

Daevanion path

The five boards open in order: Nezekan at level 12 and Azphel at 12. Each one hands out stat and skill nodes, so plan them before spending points.

  1. NezekanLv. 1266 stats · 22 skill nodes
  2. ZikelLv. 2066 stats · 22 skill nodes
  3. VaizelLv. 3066 stats · 22 skill nodes
  4. TrinielLv. 4094 stats · 22 skill nodes
  5. ArielLv. 45152 stats · 0 skill nodes
  6. Azphel—152 stats · 0 skill nodes

Weapon and godstone

Main weapon
Grimoire
Highest item level
Ludra's GrimoireLv. 102

With Grimoire and 4 magic stones and 1 godstone. A godstone adds an effect to the weapon; magic stones spread stats across their slots.

Stat priority

Editorial
  1. Attack

    Added to every hit and it scales all of the class's skills.

  2. Critical

    Multiplies the damage of hits that land as criticals; the game caps the rate, so pushing past it is wasted.

  3. Cast speed

    Makes long-cast skills come out sooner.

  4. Additional accuracy

    Keeps attacks from missing against evasive enemies; without it the rest of your stats do less work.

  5. Health points

    Your margin to survive the damage you cannot avoid.

A suggested order based on how the class deals its damage. Adjust it to your gear and to the content you play.

Grimoire weapons by rarity

Catalogue

The 152 Grimoire weapons in the catalogue, grouped by grade.

  • Common16
  • Rare29
  • Heroic50
  • Legendary57

Each weapon's grade comes from the game client's catalogue; the colour is the same one the item database uses.

Active abilities

The 12 active abilities of the Sorcerer, in unlock order, with cooldown, range and mana cost.

AbilityUnlocksCooldownRangeMPEffect
Firestorm
Lv. 15 s20 m250

Deals 4189-4189 Fire damage to a target within 20m. 5 Stagger Gauge Damage

Flame Arrow
Lv. 1—20 m—

Deals 1396-1396 Fire damage to a target within 20m and restores 100 MP.

Ice Chain
Lv. 1—20 m120

Selects a target within 20m and deals 645-645 Water damage to up to 4 enemies within 4m of the target and inflicts Slow, reducing Move Speed by 40% for 5s. 2 Stagger Gauge Damage

Bittercold Wind
Lv. 315 s20 m150

Selects a target within 20m and summons a Bittercold Wind lasting for 2s at their location. Deals 1745-1745 Water damage to up to 4 enemies within 4m of the Bittercold Wind, with a 60% chance to inflict Root for 3s. 100% chance to inflict Root on NPC targets. 10 Stagger Gauge Damage

Blaze
Lv. 45 s20 m—

Deals 1451-1451 Fire damage to a target afflicted with Fire Mark within 20m and restores 100 MP. 7 Stagger Gauge Damage

Flame Scattershot
Lv. 5—20 m—

Deals 1867-1867 Fire damage to a target afflicted with Stagger within 20m.

Frost
Lv. 730 s20 m100

Selects a target within 20m and deals 871-871 Water damage to up to 4 enemies within 4m of the target, with a 50% chance to inflict Frost on the target for 3s. 100% chance to inflict Frost on NPC targets. 10 Stagger Gauge Damage

Winter's Shackles
Lv. 845 s20 m200

Selects a target within 20m and deals 1344-1344 Water damage to up to 4 enemies within 4m. Inflicts Slow for 3s.

Frost Burst
Lv. 1010 s20 m—

Selects a target afflicted with Frost within 20m and deals 1527-1527 Water damage to up to 4 enemies within 4m of the target. Has a 7% chance to trigger on attacking a target with Incapacitated Immunity. 7 Stagger Gauge Damage

Wish of Concentration
Lv. 1260 s—100

Increases the caster's Attack by 10% and Accuracy by 100 for 10s.

Hellfire
Lv. 1445 s20 m200

Selects a target within 20m and deals 3490-10472 Fire damage to up to 4 enemies within 4m of the target. Max 3 Charge Levels 20-35 Stagger Gauge Damage

Defiance
Lv. 1660 s——

Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects.

Numbers in the text are shown at each ability's max level, which is how the game client's catalogue publishes them.

Passive abilities

The 10 passives of the Sorcerer: permanent upgrades that take no bar slot.

AbilityUnlocksEffect
Fire Mark
Lv. 1

Inflicts Fire Mark for 5s on landing a Fire attack. Fire Mark: Has a 20% chance to take 1161-1161 extra damage when taking Fire damage while afflicted with Fire Mark. Cooldown: 1s

Robe of Earth
Lv. 6

Increases Max MP by 7% and Natural MP Regen by 5. Increases Critical Hit by 105 when MP is 50% or more.

Cold Snap
Lv. 9

Has a 50% chance to deal 530-530 extra damage when landing an attack on a target afflicted with Slow. Cooldown: 1s

Robe of Flame
Lv. 11

Increases the caster's Accuracy by 100, PvE Damage Boost by 1%, PvP Damage Boost by 0.5%, and Double Chance by 0.2%.

Absorb Essence
Lv. 13

Increases Ailment-type and Mental-type Chance by 10.7% and restores 25 MP on landing an attack. Cooldown: 1s

Grace of Resistance
Lv. 15

Increases the caster's Mental-type Resist and Impact-type Resist by 11.2%.

Robe of Cold
Lv. 17

Increases the caster's Defense by 1% and Critical Hit Resist by 55 and inflicts Slow on an enemy when struck by them, reducing the enemy's Move Speed by 25% for 2s. Cooldown: 10s

Grace of Enhancement
Lv. 21

Increases the caster's PvE Damage Boost by 20% and PvP Damage Boost by 10% when the caster's MP is 25% or more, and has a 50% chance to deal 454-454 damage on landing an attack. Cooldown: 1s

Revitalization Contract
Lv. 23

Increases the caster's Status Effect Resist by 17%. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Immediately restores 35% Max HP when HP is 10% or less. Healing Cooldown: 60s Status Effect Resist Cooldown: 1s

Vitality Evaporation
Lv. 25

Deals 1001-1001 damage on hit if the target's HP is above 70%. Cooldown: 1s

Stigma abilities

The 13 stigmas of the Sorcerer. They unlock slot by slot from level 22.

AbilityUnlocksCooldownRangeMPEffect
Arctic Armor
Lv. 2290 s——

Increases the caster's PvE Damage Tolerance by 20%, PvP Damage Tolerance by 10%, and grants a 5% chance to inflict Frost for 3s on enemies that attack the caster from within 7m for 10s. Grants Magic Displacement while MP is 50% or more for the duration. Magic Displacement: Damage taken by the caster is divided, directing 50% to HP and 10% to MP. Unaffected by cooldown increase effects.

Assault Bombardment
Lv. 22120 s20 m—

Selects a target within 20m and deals 2481-2481 damage to up to 4 enemies within 4m, with a 30% chance to inflict Frost for 3s. 100% chance to land Frost on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.

Cold Storm
Lv. 2260 s20 m200

Selects a target within 20m and deals 2647-2647 Water damage, inflicting Slow on up to 4 enemies within 5m. Summons a Cold Storm at the target's location for 7s, inflicting Frostbite. Frostbite: Deals 10000-10000 Water Damage over Time every 1s for 10s. The Damage over Time amount increases when targets move. 20 Stagger Gauge Damage

Curse: Tree
Lv. 2290 s20 m—

Polymorphs a target within 20m into a tree for 10s, reducing their Fire Tolerance by 20%, while the caster moves back. Polymorph is canceled if the target is attacked. 20 Stagger Gauge Damage

Delayed Explosion
Lv. 2230 s20 m200

Deals 3538-3538 Fire damage to a target within 20m after 4s. Increases damage taken from the caster by 15% during the delay.

Divine Burst
Lv. 2260 s20 m200

Deals 3194-3194 Fire damage to a target within 20m. 50 Stagger Gauge Damage

Element Enhancement
Lv. 2260 s——

Increases the caster's Fire Attack by 20% and Water Attack by 20% for 10s.

Fire Wall
Lv. 2260 s20 m200

Summon a Fire Wall that lasts for 3s at the location of a target within 20m. Deals 3639-3639 Fire damage and inflicts Embers on up to 4 enemies within the Fire Wall area (1x10m) for 10s. Embers: Deals 10000-10000 Fire Damage over Time every 1s for 10s. Damage over Time amount increases when targets move.

Glacial Smite
Lv. 2290 s20 m200

Selects a target within 20m and deals 4136-4136 Water damage to up to 4 enemies within 4m of the target. 20 Stagger Gauge Damage

Hibernation
Lv. 22180 s——

Grants Hibernation to the caster for 5s. The caster becomes immune to damage and status effects while Hibernation is active. Using [Remove Hibernation] while Hibernation is active immediately removes the effect, restores 20% Max HP, and moves the caster backward. Cannot block certain powerful attacks and is unaffected by cooldown increase effects.

Lumiel's Space
Lv. 2290 s20 m300

Selects a target within 20m and deals 2796-2796 damage to up to 4 enemies within 4m of the target, with a 75% chance to inflict Airborne for 3s. 100% chance to inflict Airborne on NPC targets.

Soul Freeze
Lv. 2260 s20 m200

Deals 2903-2903 Water damage to a target within 20m with a 75% chance to inflict Seal for 5s. 100% chance to inflict Seal on NPC targets. 20 Stagger Gauge Damage

Steel Barrier
Lv. 2260 s——

Grants a 16% Max HP Protective Shield for 60s. Increases PvE Damage Tolerance by 10% and PvP Damage Tolerance by 5% for the shield's duration, and restores 300 Stamina when the effect ends.

Daevanion boardsPlan it →

The 6 boards of the Sorcerer, one per god. Every node grants stats or ability levels.

BoardRequired levelStat nodesAbility nodesNodes
NezekanLv. 12662288
ZikelLv. 20662288
VaizelLv. 30662288
TrinielLv. 409422116
ArielLv. 451520152
Azphel—1520152

Best weapons for the SorcererSee all →

The 12 highest item level Grimoire weapons the class can equip.

Plan your Sorcerer

Take the class into the planners: spend ability levels, pick stigmas and mark Daevanion nodes.