ClassesGladiator
Gladiator
Tank and damage with a greatsword: area hits, knockdowns and front-line bulk.
- Main weapon
- Greatsword
- Abilities
- 12 active · 10 passive · 13 stigma
- Stigmas from
- Lv. 22
- Daevanion boards
- 6 boards
Season 134d 06h
ClassesGladiator
Tank and damage with a greatsword: area hits, knockdowns and front-line bulk.
The Gladiator swings a greatsword and hits several enemies with the same blow: Rendering Charge, Piercing Strike and Jump Thrust are the three basics, area and gap closer included. Devastating Sword knocks down from level 3 and Downward Stab finishes targets on the floor. Every hit adds hostility, so it doubles as an off-tank without giving up damage; its seven offensive and defensive stigmas decide whether it runs Assault Stance or Focused Block.
The full Gladiator kit exactly as the game client publishes it: 12 active, 10 passive and 13 stigma skills. These are real in-game levels and effects, not player averages.
The 12 active skills the class learns, with their unlock level.
The class's 13 stigmas and the level they unlock at.
The five boards open in order: Nezekan at level 12 and Azphel at 12. Each one hands out stat and skill nodes, so plan them before spending points.
With Greatsword and 4 magic stones and 1 godstone. A godstone adds an effect to the weapon; magic stones spread stats across their slots.
Added to every hit and it scales all of the class's skills.
Multiplies the damage of hits that land as criticals; the game caps the rate, so pushing past it is wasted.
Keeps attacks from missing against evasive enemies; without it the rest of your stats do less work.
Your margin to survive the damage you cannot avoid.
Reduces the damage of the hits you block with your weapon.
A suggested order based on how the class deals its damage. Adjust it to your gear and to the content you play.
The 152 Greatsword weapons in the catalogue, grouped by grade.
Each weapon's grade comes from the game client's catalogue; the colour is the same one the item database uses.
The 12 active abilities of the Gladiator, in unlock order, with cooldown, range and mana cost.
| Ability | Unlocks | Cooldown | Range | MP | Effect |
|---|---|---|---|---|---|
| Lv. 1 | — | 4 m | — | Deals 989-989 damage to up to 4 enemies within 4m and increases Enmity. Restores 100 MP. | |
| Lv. 1 | 15 s | 20 m | — | Leaps to a target within 20m and deals 2580-2580 damage. 10 Stagger Gauge Damage | |
| Lv. 1 | — | 4 m | 120 | Deals 1691-1691 damage to up to 4 enemies within 4m and increases Enmity. 2 Stagger Gauge Damage | |
| Lv. 3 | 20 s | 4 m | 200 | Deals 4449-4449 damage to a target within 4m and inflicts Knockdown for 3s. Changes skill motion when attacking targets with Incapacitated Immunity. 15 Stagger Gauge Damage | |
| Lv. 4 | 5 s | 4 m | — | Deals 3744-3744 damage to a target afflicted with Knockdown within 4m and increases Enmity. Has a 7% chance to trigger when attacking a target with Incapacitated Immunity. 5 Stagger Gauge Damage | |
| Lv. 5 | — | 4 m | — | Deals 1925-1925 damage to a target afflicted with Stagger within 4m. | |
| Lv. 7 | 10 s | 4 m | — | Selects a target within 4m and deals 1431-1431 damage to up to 4 enemies within 4m with a 50% chance to inflict Root for 3s on Block. 100% chance to inflict Root on NPC targets. 10 Stagger Gauge Damage | |
| Lv. 8 | 20 s | 4 m | 250 | Deals 2497-2497 damage to up to 4 enemies within 5m of the caster. 5 Stagger Gauge Damage | |
| Lv. 10 | 20 s | 10 m | — | Moves to a target within 10m and deals 1267-1267 damage with a 30% chance to inflict Knockdown for 3s after using [Dodge] or while flying. 100% chance to inflict Knockdown on NPC targets. 10 Stagger Gauge Damage | |
| Lv. 12 | 45 s | 4 m | 150 | Deals 1840-1840 damage to a target afflicted with Knockdown within 4m with a 50% chance to inflict Airborne for 3s. 100% chance to inflict Airborne on NPC targets. Has a 5% chance to trigger on attacking a target with Incapacitated Immunity. 20 Stagger Gauge Damage | |
| Lv. 14 | 45 s | 7.5 m | 250 | Rushes to a target within 7.5m to deal 7296-7296 damage to up to 4 enemies nearby and grants Prepare for Battle for 20s. Prepare for Battle: Increases PvE Damage Boost by 20%, PvP Damage Boost by 10%, Critical Hit by 100, and Status Effect Chance by 15% 25 Stagger Gauge Damage | |
| Lv. 16 | 60 s | — | — | Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants Status Effect Immunity Unaffected by cooldown reduction effects. |
Numbers in the text are shown at each ability's max level, which is how the game client's catalogue publishes them.
The 10 passives of the Gladiator: permanent upgrades that take no bar slot.
| Ability | Unlocks | Effect |
|---|---|---|
| Lv. 1 | Increases the caster's HP by 200. Increases Max HP by an additional 7%, Natural HP Regen by 20, PvE Damage Tolerance by 5.5%, and PvP Damage Tolerance by 2.75%. | |
| Lv. 6 | Increases the caster's Block by 200 and restores 53-64 HP on Block. Cooldown: 1s | |
| Lv. 9 | The caster has a 50% chance to restore 20-24 HP and 1.6% Max HP on landing an attack. Immediately restores 26% Max HP when HP drops to 50% or less. Cooldown: 1s Instant Healing Cooldown: 60s | |
| Lv. 11 | Increases the caster's Critical Hit by 100 and Perfect Chance by 0.5%. | |
| Lv. 13 | Increases the caster's PvE Damage Boost by 5.5%, PvP Damage Boost by 2.75%, Defense by 2%, and Accuracy by 100. | |
| Lv. 15 | Increases the caster's Impact-type Chance by 11.2% and Double Chance by 0.3%. | |
| Lv. 17 | Deals 829-829 extra damage to targets afflicted with Stagger or an Impact-type status. | |
| Lv. 21 | Increases Front Attack Damage Boost by 0.4%. Increases PvE Damage Boost by 5.4%, PvP Damage Boost by 2.7% for 20s for the caster and party members on Block. PvE Damage Boost and PvP Damage Boost does not stack with Templar's [Fury] effect. | |
| Lv. 23 | Increases the caster's Status Effect Resist by 17%. Increases PvE Damage Tolerance by 12% and PvP Damage Tolerance by 6% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Damage Tolerance Increase Cooldown: 60s Status Effect Resist Increase Cooldown: 1s | |
| Lv. 25 | Grants a stack of Menace for 3s when landing an attack. Removes Menace at 5 stacks and deals 2066-2066 damage to up to 4 enemies within 5m of the caster and increases the caster's Critical Damage Boost by 5.5% for 3s. |
The 13 stigmas of the Gladiator. They unlock slot by slot from level 22.
| Ability | Unlocks | Cooldown | Range | MP | Effect |
|---|---|---|---|---|---|
| Lv. 22 | 90 s | — | — | Increases Impact-type Resist by 50% for 10s. | |
| Lv. 22 | 120 s | 20 m | — | Selects a target within 20m and deals 2794-2794 damage up to 4 enemies within 4m of the target, with a 30% chance to inflict Knockdown for 3s. 100% chance to inflict Knockdown on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit. | |
| Lv. 22 | 20 s | 20 m | — | Deals 1495-1495 damage to a target within 20m and reduces Defense by 30% and Incoming Heal by 50% for 10s. 5 Stagger Gauge Damage | |
| Lv. 22 | 20 s | — | — | Temporarily increases Block Damage Reduction by 100% and guarantees Parry. Restores 110 MP and Stamina once on Parry. | |
| Lv. 22 | 60 s | 4 m | 100 | Deals 2964-2964 damage to a target within 4m with a 75% chance to inflict Seal for 5s. 100% chance to inflict Seal on NPC targets. 20 Stagger Gauge Damage | |
| Lv. 22 | 90 s | 4 m | 100 | Rushes forward 10m and deals 2726-2726 damage to up to 4 enemies on the path, with a 60% chance to inflict Root for 3s. 100% chance to inflict Root on NPC targets. 20 Stagger Gauge Damage | |
| Lv. 22 | 90 s | 4 m | 200 | Deals 4260-4260 damage to up to 4 enemies within 4m and absorbs 10% HP. 20 Stagger Gauge Damage | |
| Lv. 22 | 60 s | — | — | Increases the caster's Combat Speed by 20% for 10s. | |
| Lv. 22 | 45 s | 4 m | 100 | Deals 4205-4205 damage to a target within 4m. Inflicts Wounded for 10s on hit, reducing the enemy's Attack by 10%, and increases the caster's PvE Damage Boost by 10% and PvP Damage Boost by 5% for 10s. Triggers [Overhead Slam] on the target for 10s on hit. Wounded does not stack with the Shrink effect from the Templar skill [Taunt]. 20 Stagger Gauge Damage | |
| Lv. 22 | 150 s | — | — | The caster becomes immune to damage and status effects for 3s. Increases PvE Damage Tolerance by 50% and PvP Damage Tolerance by 25% for 3s when the effect ends. Cannot block certain powerful attacks. Unaffected by cooldown increase effects. Tenaciousness, Salvation, and Barrier Spell effects cannot be applied for 30s if Invincibility stacking is blocked. | |
| Lv. 22 | 60 s | — | 200 | Deals 655-655 Damage over Time to up to 4 enemies within 3m of the caster for 10s. | |
| Lv. 22 | 60 s | 4 m | 200 | Deals 2990-2990 damage to up to 4 enemies within 5m of the caster and has a 50% chance to inflict Knockdown for 3s. 100% chance to inflict Knockdown on NPC targets. 50 Stagger Gauge Damage | |
| Lv. 22 | 120 s | — | — | Increases the caster's Attack by 20% and Accuracy by 100 for 10s. |
The 6 boards of the Gladiator, one per god. Every node grants stats or ability levels.
| Board | Required level | Stat nodes | Ability nodes | Nodes |
|---|---|---|---|---|
| Nezekan | Lv. 12 | 66 | 22 | 88 |
| Zikel | Lv. 20 | 66 | 22 | 88 |
| Vaizel | Lv. 30 | 66 | 22 | 88 |
| Triniel | Lv. 40 | 94 | 22 | 116 |
| Ariel | Lv. 45 | 152 | 0 | 152 |
| Azphel | — | 152 | 0 | 152 |
The 12 highest item level Greatsword weapons the class can equip.
| Name | Item level | Required level | Grade |
|---|---|---|---|
| 102 | 45 | Legendary | |
| 102 | 45 | Legendary | |
| 102 | 45 | Legendary | |
| 102 | 45 | Legendary | |
| 102 | 45 | Legendary | |
| 102 | 45 | Legendary | |
| 94 | 45 | Legendary | |
| 94 | 45 | Legendary | |
| 94 | 45 | Legendary | |
| 94 | 45 | Legendary | |
| 86 | 45 | Legendary | |
| 86 | 45 | Legendary |
Take the class into the planners: spend ability levels, pick stigmas and mark Daevanion nodes.
Builds for this class that other players have already published.