Orcus's Grave is a client arena and battleground. The client publishes no points for this map, so there are no bosses or enemies to list.
Summary
Orcus's Grave is a client arena and battleground. The client publishes no points for this map, so there are no bosses or enemies to list.
Arenas and battlegrounds you enter through matchmaking.
Quick guide to Orcus's Grave
What the game client publishes: how you get in, what is inside and what changes per mode. Item level, group size and loot are not listed because the client does not publish them.
Before you go in
The world map does not mark this instance's entrance.
6 published modes
4 named bosses
136 different monsters
The client does not publish item level, group size or entry limits, so they are not filled in by guesswork.
What is inside
Bosses
Quartermaster General Advir
Resource Warden Kabira
Resource Base Shock Troopers Captain
Resource Base Scouts Captain
Monsters
Humanoid72
Mutant60
Boss Monster4
Bosses and monsters
The 4 named bosses and the monsters around them, with how many times the map marks each one.
1
Quartermaster General Advir
Boss
2
Resource Warden Kabira
Boss
3
Resource Base Shock Troopers Captain
Boss
4
Resource Base Scouts Captain
Boss
Monsters
Contaminated Zone Skyray29
Dratona Warden27
Dratona Worker22
Beritra Flight Scout12
Mutated Dratona Superior Warrior11
M_Draconic_004_Easy_Crack_0110
M_Draconic_004_Easy_Electrosphere_016
M_Draconic_004_Easy_HydroVent_01_0026
Modified Ancient Totem6
Dredgion Large Totem3
Quartermaster General Advir1
Resource Base Scouts Captain1
Resource Base Shock Troopers Captain1
Resource Warden Kabira1
The client does not publish boss mechanics; only the ones the instance map marks by name show up here.
Map: bosses, monsters and objects
Every point the client publishes inside the instance, scaled to its box. The client does not publish interior geometry, so this is the spread of points, not a drawn floor plan.
Bosses
Humanoid
Mutant
Boss Monster
What changes per mode
Each identifier is a mode of the same map. Groups are counted by clustering nearby enemies, because the client does not publish them grouped.
Mode
Bosses
Groups
Monsters
Objects
Points
690031
4
114
136
0
0
690032
4
114
136
0
0
690033
4
114
136
0
0
690034
4
114
136
0
0
690035
4
114
136
0
0
690036
4
114
136
0
0
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