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Shugo Festival

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Spacetime Rift

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Dimensional Invasion

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Watcher Kaira

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Battlefield

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Artifact Siege

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Executor Tamasa, Executor Argo, Executor Kaira

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Guardian Lord Nahma

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Server Resets

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Instance floor plan

DungeonsDying Dramata's Nest

Dying Dramata's Nest

Group dungeon

Dying Dramata's Nest is a client group dungeon. Its map records 105 points: 90 enemies.

Summary

Dying Dramata's Nest is a client group dungeon. Its map records 105 points: 90 enemies.

The game's group content: instances for a party, with several modes per dungeon.

Quick guide to Dying Dramata's Nest

What the game client publishes: how you get in, what is inside and what changes per mode. Item level, group size and loot are not listed because the client does not publish them.

Before you go in

  • The world map does not mark this instance's entrance.
  • 3 published modes
  • 3 named bosses
  • 90 different monsters

The client does not publish item level, group size or entry limits, so they are not filled in by guesswork.

What is inside

Bosses

  • Manager Nasium
  • Broodkeeper Nayatman
  • Decaying Durvati

Monsters

  • Beast39
  • Humanoid25
  • Elite Monsters23
  • Boss Monster3

Bosses and monsters

The 3 named bosses and the monsters around them, with how many times the map marks each one.

  1. Manager Nasium

    Boss

  2. Broodkeeper Nayatman

    Boss

  3. Decaying Durvati

    Boss

Monsters

  • Aquatic Skyray27
  • Dratona Handler15
  • Dratona Egg14
  • Cave Papis12
  • Dratona11
  • Dratona Tamer5
  • Dratona Brute3
  • Broodkeeper Nayatman1
  • Decaying Durvati1
  • Manager Nasium1

The client does not publish boss mechanics; only the ones the instance map marks by name show up here.

Map: bosses, monsters and objects

Every point the client publishes inside the instance, scaled to its box. The client does not publish interior geometry, so this is the spread of points, not a drawn floor plan.

OdyleOdyleOdyleOdyleOdyleOdyleOdyleOdyleOdyleOdyleOdyleOdyleOdyleOdyleOdyleAquatic SkyrayManager NasiumManager NasiumAquatic SkyrayBroodkeeper NayatmanBroodkeeper NayatmanDecaying DurvatiDecaying DurvatiAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayAquatic SkyrayDratona TamerDratona TamerDratona TamerDratona TamerDratona EggDratona EggDratona EggDratona EggDratona EggDratona EggDratona EggDratona EggDratona EggDratona EggDratona EggDratona EggDratona EggDratona HandlerDratona HandlerDratona HandlerDratona EggDratona HandlerDratona HandlerDratonaDratonaDratonaDratona HandlerDratona HandlerDratona HandlerDratona HandlerDratona HandlerDratonaDratona HandlerDratonaDratona HandlerDratona HandlerDratona TamerDratonaDratonaDratonaDratonaDratonaDratonaDratona BruteDratona BruteDratona HandlerDratona BruteDratona HandlerCave PapisCave PapisCave PapisCave PapisCave PapisCave PapisCave PapisCave PapisCave PapisCave PapisCave PapisCave Papis
  • Bosses
  • Beast
  • Humanoid
  • Elite Monsters
  • Boss Monster

What changes per mode

Each identifier is a mode of the same map. Groups are counted by clustering nearby enemies, because the client does not publish them grouped.

ModeBossesGroupsMonstersObjectsPoints
600042335900105
610044335900105
60004132958060