Items · Drop Rates
Drop Rates
Every client item with its best source chance: bosses, chests, dungeons and rewards. Filter, sort and open the item card.
- 3,340drops
- 6grades
- 9types
- 1,060from monsters
Item, monster and dungeon names are shown exactly as they come from the game client.
3,340results · 51–100
Chance per source| Item | Grade | Type | Source | Chance | Per |
|---|---|---|---|---|---|
| Teegant's Loot Chest (Bound) | Special | Chests & tickets | MonsterBodyguard TeegantField boss | 100% | per kill |
| Trid's Loot Chest (Bound) | Special | Chests & tickets | MonsterDeceiver TridField boss | 100% | per kill |
| Vargor's Loot Chest (Bound) | Special | Chests & tickets | MonsterBerserker VargorField boss | 100% | per kill |
| Vishwada's Loot Chest (Bound) | Special | Chests & tickets | MonsterDark Shadow VishwadaField boss | 100% | per kill |
| Worn Key | Special | Other | MonsterSpirit Treasure Hunter KnightTreasure Hunter's Residence+6 | 100% | per kill |
| Amplify Stone Fragment (Unique) (Bound) | Unique | Materials | DungeonAbyssal Forge: LudraNormal+7 | 100% | per clear |
| Ariel Fragment: Draupnir (Bound) | Unique | Materials | DungeonDraupnirConquest [Hard] | 100% | per clear |
| Ariel Fragment: Ferocious Horn Den (Bound) | Unique | Materials | DungeonFerocious Horn DenConquest [Hard] | 100% | per clear |
| Ariel Fragment: Fire Temple (Bound) | Unique | Materials | DungeonFire TempleConquest [Hard] | 100% | per clear |
| Ariel Fragment: Krao (Bound) | Unique | Materials | DungeonKrao CaveConquest [Hard] | 100% | per clear |
| Ariel Fragment: Urugugu (Bound) | Unique | Materials | DungeonUrugugu CanyonConquest [Hard] | 100% | per clear |
| Ariel Fragment: Vakron (Bound) | Unique | Materials | DungeonVakron Sky IslandConquest [Hard] | 100% | per clear |
| Artisan's Refining Stone | Epic | Materials | MonsterArgo, the Spirit KingField boss+870 | 100% | per kill |
| Balaur's Essence | Epic | Materials | DungeonAbyssal Forge: LudraNormal+23 | 100% | per clear |
| Expert's Refining Stone | Rare | Materials | MonsterArgo, the Spirit KingField boss+1014 | 100% | per kill |
| Goldrin's Large Treasure Fragment | Rare | Other | MonsterShulak Thief | 100% | per kill |
| Artwork Scrap: Field Boss I (Asmodian) (Bound) | Common | Materials | ChestKernon's Loot Chest (Bound)+47 | 100% | per opening |
| Artwork Scrap: Field Boss I (Elyos) (Bound) | Common | Materials | ChestKernon's Loot Chest (Bound)+47 | 100% | per opening |
| Candy Key Fragment (Event) | Common | Materials | DungeonKrao CaveConquest+7 | 100% | per clear |
| Enhance Stone | Common | Currencies | DungeonKrao CaveExploration+21 | 100% | per clear |
| Gold Medal of Merit | Common | Currencies | ChestMedal of Merit: Gold | 100% | per opening |
| Kina | Common | Currencies | DungeonKrao CaveConquest+7 | 100% | per clear |
| Kina (Bound) | Common | Currencies | DungeonKrao CaveExploration+6 | 100% | per clear |
| Lesser Manastone (Bound) | Common | Consumables | DungeonAbyssal Forge: LudraNormal+9 | 100% | per clear |
| Lesser Soulstone (Bound) | Common | Consumables | DungeonAbyssal Forge: LudraNormal+9 | 100% | per clear |
| Nameless Master (Skin: Bow) (Bound) | Common | Unlocks & collectibles | ChestWeapon Skin Chest: TestRanger+2 | 100% | per opening |
| Nameless Master (Skin: Dagger) (Bound) | Common | Unlocks & collectibles | ChestWeapon Skin Chest: TestAssassin+2 | 100% | per opening |
| Nameless Master (Skin: Greatsword) (Bound) | Common | Unlocks & collectibles | ChestWeapon Skin Chest: TestGladiator+2 | 100% | per opening |
| Nameless Master (Skin: Longsword) (Bound) | Common | Unlocks & collectibles | ChestWeapon Skin Chest: TestTemplar+2 | 100% | per opening |
| Nameless Master (Skin: Mace) (Bound) | Common | Unlocks & collectibles | ChestWeapon Skin Chest: TestCleric+2 | 100% | per opening |
| Nameless Master (Skin: Orb) (Bound) | Common | Unlocks & collectibles | ChestWeapon Skin Chest: TestSpiritmaster+4 | 100% | per opening |
| Nameless Master (Skin: Spellbook) (Bound) | Common | Unlocks & collectibles | ChestWeapon Skin Chest: TestSorcerer+2 | 100% | per opening |
| Nameless Master (Skin: Staff) (Bound) | Common | Unlocks & collectibles | ChestWeapon Skin Chest: TestChanter+3 | 100% | per opening |
| Platinum Medal of Merit | Common | Currencies | ChestMedal of Merit Chest: Platinum | 100% | per opening |
| Refining Stone | Common | Materials | MonsterArgo, the Spirit KingField boss+1117 | 100% | per kill |
| Silver Medal of Merit | Common | Currencies | ChestMedal of Merit Chest: Silver+12 | 100% | per opening |
| Soul: Aberrant Armadon (Bound) | Common | Unlocks & collectibles | MonsterSplendent Armadon+2 | 100% | per kill |
| Soul: Aberrant Bee (Bound) | Common | Unlocks & collectibles | MonsterBlack Armor Bee+3 | 100% | per kill |
| Soul: Aberrant Coradon (Bound) | Common | Unlocks & collectibles | MonsterAberrant Coradon+3 | 100% | per kill |
| Soul: Aberrant Potcrab (Bound) | Common | Unlocks & collectibles | MonsterDrana Mutated Potcrab+2 | 100% | per kill |
| Soul: Aberrant Skama (Bound) | Common | Unlocks & collectibles | MonsterYellow-Tailed Skama+2 | 100% | per kill |
| Soul: Aberrant Tog (Bound) | Common | Unlocks & collectibles | MonsterCairn Tog+6 | 100% | per kill |
| Soul: Aberrant Zaif (Bound) | Common | Unlocks & collectibles | MonsterYellow-Maned Zaif+2 | 100% | per kill |
| Soul: Addicted Shulak Cart Worker (Bound) | Common | Unlocks & collectibles | MonsterRampaging Shulak Cart Worker+1 | 100% | per kill |
| Soul: Agrint (Bound) | Common | Unlocks & collectibles | MonsterDecaying Agrint+10 | 100% | per kill |
| Soul: Airon (Bound) | Common | Unlocks & collectibles | MonsterPointbeak Airon+6 | 100% | per kill |
| Soul: Armadon (Bound) | Common | Unlocks & collectibles | MonsterRed Shell Mole+2 | 100% | per kill |
| Soul: Ashen Agrint (Bound) | Common | Unlocks & collectibles | MonsterUnstable Agrint+1 | 100% | per kill |
| Soul: Ashen Dionae (Bound) | Common | Unlocks & collectibles | MonsterAshen Dionae+1 | 100% | per kill |
| Soul: Ashen Spider (Bound) | Common | Unlocks & collectibles | MonsterWhite Shell Octaside+2 | 100% | per kill |
Chance is the client value per kill, opening or clear. An item can appear in several sources; the table links the best one.




