Items · Drop Rates
Drop Rates
Every client item with its best source chance: bosses, chests, dungeons and rewards. Filter, sort and open the item card.
- 3,340drops
- 6grades
- 9types
- 1,060from monsters
Item, monster and dungeon names are shown exactly as they come from the game client.
1,060results · 101–150
Chance per source| Item | Grade | Type | Source | Chance | Per |
|---|---|---|---|---|---|
| Soul: Elite Klaw (Bound) | Common | Unlocks & collectibles | MonsterBodyguard TeegantField boss+1 | 100% | per kill |
| Soul: Elite Manduri Fighter (Bound) | Common | Unlocks & collectibles | MonsterWandering Manduri Fighter+2 | 100% | per kill |
| Soul: Enhanced Krall Combatant (Bound) | Common | Unlocks & collectibles | MonsterEnhanced Krall Combatant+1 | 100% | per kill |
| Soul: Enhanced Krall Sentry (Bound) | Common | Unlocks & collectibles | MonsterEnhanced Krall Sentry+1 | 100% | per kill |
| Soul: Eternal Coradon (Bound) | Common | Unlocks & collectibles | MonsterEternal Coradon+3 | 100% | per kill |
| Soul: Faded Drana (Bound) | Common | Unlocks & collectibles | MonsterFaded Chunk+1 | 100% | per kill |
| Soul: Faded Floater (Bound) | Common | Unlocks & collectibles | MonsterFaded Floater+1 | 100% | per kill |
| Soul: Faded Mutant (Bound) | Common | Unlocks & collectibles | MonsterFaded Mutant+2 | 100% | per kill |
| Soul: Faded Mutant Brute (Bound) | Common | Unlocks & collectibles | MonsterFaded Mutant Brute+2 | 100% | per kill |
| Soul: Faded Predator (Bound) | Common | Unlocks & collectibles | MonsterFaded Predator+1 | 100% | per kill |
| Soul: Forest Guardian (Bound) | Common | Unlocks & collectibles | MonsterGarden Guardian+2 | 100% | per kill |
| Soul: Forest Monster (Bound) | Common | Unlocks & collectibles | MonsterBurned Forester+2 | 100% | per kill |
| Soul: Forest Specter (Bound) | Common | Unlocks & collectibles | MonsterCanyon Vine Spirit+2 | 100% | per kill |
| Soul: Forest Spirit (Bound) | Common | Unlocks & collectibles | MonsterMarsh Vine Spirit+5 | 100% | per kill |
| Soul: Fossa (Bound) | Common | Unlocks & collectibles | MonsterDaeva Renegade Fossa+3 | 100% | per kill |
| Soul: Fungen (Bound) | Common | Unlocks & collectibles | MonsterRed Cap Fungen+1 | 100% | per kill |
| Soul: Fungie (Bound) | Common | Unlocks & collectibles | MonsterRed Cap Fungie+1 | 100% | per kill |
| Soul: Giant Bee (Bound) | Common | Unlocks & collectibles | MonsterGiant Stripe Bee+1 | 100% | per kill |
| Soul: Giant Sparkie (Bound) | Common | Unlocks & collectibles | MonsterSplendent Hill Sparkie+6 | 100% | per kill |
| Soul: Gravi (Bound) | Common | Unlocks & collectibles | MonsterTolbas Gravi+3 | 100% | per kill |
| Soul: Guardite (Bound) | Common | Unlocks & collectibles | MonsterUncontrollable Guardite+1 | 100% | per kill |
| Soul: Harcon (Bound) | Common | Unlocks & collectibles | MonsterEnhanced HarconEnhanced Krao Test Subject+4 | 100% | per kill |
| Soul: Intermediate Earth Spirit (Bound) | Common | Unlocks & collectibles | MonsterWandering Earth Spirit+3 | 100% | per kill |
| Soul: Intermediate Fire Spirit (Bound) | Common | Unlocks & collectibles | MonsterUnstable Intermediate Fire Spirit+3 | 100% | per kill |
| Soul: Intermediate Water Spirit (Bound) | Common | Unlocks & collectibles | MonsterWandering Water Spirit+4 | 100% | per kill |
| Soul: Intermediate Wind Spirit (Bound) | Common | Unlocks & collectibles | MonsterWandering Wind Spirit+3 | 100% | per kill |
| Soul: Kailin (Bound) | Common | Unlocks & collectibles | MonsterEllun River Kailin+3 | 100% | per kill |
| Soul: Kalgolem (Bound) | Common | Unlocks & collectibles | MonsterHard Kalgolem+5 | 100% | per kill |
| Soul: Karnif (Bound) | Common | Unlocks & collectibles | MonsterFerocious Tolbas Karnif+6 | 100% | per kill |
| Soul: Kerubar (Bound) | Common | Unlocks & collectibles | MonsterEternal Kerubar+2 | 100% | per kill |
| Soul: Kerubian (Bound) | Common | Unlocks & collectibles | MonsterEternal Kerubian+2 | 100% | per kill |
| Soul: Kerubiel (Bound) | Common | Unlocks & collectibles | MonsterEternal Kerubiel+2 | 100% | per kill |
| Soul: Klaw (Bound) | Common | Unlocks & collectibles | MonsterWandering Klaw+3 | 100% | per kill |
| Soul: Klaw Scout (Bound) | Common | Unlocks & collectibles | MonsterConsumed Klaw+3 | 100% | per kill |
| Soul: Konutin Worker (Bound) | Common | Unlocks & collectibles | MonsterTolbas Konutin Worker+1 | 100% | per kill |
| Soul: Krall Laborer (Bound) | Common | Unlocks & collectibles | MonsterKrall Armed Soldier+3 | 100% | per kill |
| Soul: Krall Warrior (Bound) | Common | Unlocks & collectibles | MonsterKrall Assault Trooper+3 | 100% | per kill |
| Soul: Krall Warshaman (Bound) | Common | Unlocks & collectibles | MonsterKrall Warshaman+2 | 100% | per kill |
| Soul: Kuru Overseer (Bound) | Common | Unlocks & collectibles | MonsterEternal Kuru Overseer+2 | 100% | per kill |
| Soul: Kuru Tinkerer (Bound) | Common | Unlocks & collectibles | MonsterTolbas Kuru Tinkerer+3 | 100% | per kill |
| Soul: Kuru Worker (Bound) | Common | Unlocks & collectibles | MonsterTolbas Kuru Worker+4 | 100% | per kill |
| Soul: Large Leaf Gravi (Bound) | Common | Unlocks & collectibles | MonsterEllun River Hill Gravi+2 | 100% | per kill |
| Soul: Lesser Earth Spirit (Bound) | Common | Unlocks & collectibles | MonsterEternal Earth Spirit+1 | 100% | per kill |
| Soul: Lesser Fire Spirit (Bound) | Common | Unlocks & collectibles | MonsterBurning Ember Spirit+2 | 100% | per kill |
| Soul: Lesser Water Spirit (Bound) | Common | Unlocks & collectibles | MonsterWater Spirit+2 | 100% | per kill |
| Soul: Lesser Wind Spirit (Bound) | Common | Unlocks & collectibles | MonsterSoft Breeze Spirit+3 | 100% | per kill |
| Soul: Lupyllini (Bound) | Common | Unlocks & collectibles | MonsterTail Feather Lupyllini+1 | 100% | per kill |
| Soul: Magic Gravi (Bound) | Common | Unlocks & collectibles | MonsterTolbas Magic Gravi+4 | 100% | per kill |
| Soul: Male Crestlich (Bound) | Common | Unlocks & collectibles | MonsterEllun River Crestlich Male+2 | 100% | per kill |
| Soul: Manduri Fighter (Bound) | Common | Unlocks & collectibles | MonsterBlack Claw Manduri Combatant+2 | 100% | per kill |
Chance is the client value per kill, opening or clear. An item can appear in several sources; the table links the best one.




